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  Topic: Lord of the Lands link crashes browsers
domesira

Replies: 23
Views: 18640

PostForum: Support - Ask here   Posted: Fri May 01, 2009 4:38 am   Subject: Lord of the Lands link crashes browsers
I too, have been having problems with these links. Generally I have to force restart my entire system because I can't even get the Task Manager open to kill FireFox. Either that, or leave my computer alone for 30 minutes to over an hour for the site to finish doing whatever the heck it's doing that's locking everything up.

I've basically just stopped clicking the links. One or two less clicks per day isn't a huge loss to me, and it's certainly a better alternative to the freezing/locking up computer, crashes, forced restarts, etc.
  Topic: dragcave
domesira

Replies: 70
Views: 41293

PostForum: Support - Ask here   Posted: Tue Dec 02, 2008 9:41 am   Subject: dragcave
Koshka wrote:
I'm sorry you don't understand the difference between what TJ asked of us and the problems that the timer here at Yarolds has caused for many folks.

They are two totally different things.

We can stop using snaplinks (as TJ requested) to grab eggs on the main and abandoned page. We can curtail our use of snaplinks to click DC links here at yarolds.

But the timer imposed by the Yarolds mods is causing problems for people especially regarding missed HATs. Perhaps not for you. But for others. A little empathy might be good.


Actually I understood that perfectly. I've had quite a few HATs from the DC wait links myself, and as I stated, I think a shorter wait time would be better. What I was clarifying was the apparent confusion that people have about WHY TJ requested we stop using SnapLinks (and I also stated that it doesn't help that he edited his post because of people going overboard in the thread). I see several posts trying to make it out that the ONLY reason was because people were using it to grab eggs on the main page and abandon page, when that was only the secondary reason. I do have empathy for the people that can't spend a lot of time waiting, or get their CARE messed up. But I also have empathy for all the DC users and TJ that have to deal with the lag caused by people using SnapLinks to open hundreds of DC links simultaneously.
  Topic: dragcave
domesira

Replies: 70
Views: 41293

PostForum: Support - Ask here   Posted: Tue Dec 02, 2008 4:48 am   Subject: dragcave
Y'all need to stop misinterpreting what TJ said. Granted he edited his post, but he had two points against mass-clickers like SnapLinks.

The first, and largest issue, was server strain. People on fansites (not just Yarold's, but all sites that are basically hatcheries) show anywhere from 10-100's of dragons at once. Some people just snaplink the whole page and open all those links - sometimes upwards of 500+ links at the SAME TIME. That's requests for 500 pages being slammed into the DC server at the exact same instant. Multiplied by however many other users are doing the same thing at that time, and all the users online doing things. The timer, though a pain, is a good thing. And DC has upgraded its servers several times. I think maybe a 20 or 30 second timer on DC would be better than 40, though. Just my personal opinion.

The second, and lesser issue, was using SnapLinks to grab multiple eggs at one time. A lot of people used it during the vampire drops because all the eggs were the same thing. SnapLinks does NOT help you get any eggs during any other time! Seriously - in the time it takes you to click and drag the box over the egg link the egg is already gone. It's must faster to just click in the proper spot as fast as you can than to snaplink it. The only other time it would aid you is if you want to grab several eggs off the abandon page and don't care what they are - but so few people grab the commons on there that wouldn't matter. Either way, TJ considers using SnapLinks to grab multiple eggs cheating.

Those were his two issues. Using SL to grab eggs was the secondary issue. Unfortunately people latched onto that one and started screeching about it instead of paying attention to the larger issue of server strain.
 
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