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  Topic: stirred, not shaken update
chvchv

Replies: 124
Views: 66598

PostForum: Support - Ask here   Posted: Thu Sep 03, 2009 8:47 pm   Subject: stirred, not shaken update
Yarold wrote:
Quote:
I'm out!

This sh** does not make any fun anymore.

Have a nice life!

so being not able to cheat is not fun any more?


You're wrong! It has nothing to do with "cheating". (Nice try!) There are a hundred ways to cheat and to ******* up links.

The problem is the complete chaos and the inability to track the own progress. Before the update there was ONE number to look at. It was easy, it was fun and there was the change to easily compete against each other in the dynasty. Now we have to deal with a totally opaque average calculation. And that's no fun at all.

People are using up their credits in vast amounts to get a higher average. Bruno73 is probably the most extreme. He is using up his credits to show 10 links all day long in order to be the one with the highest average. This plan does not work in the long run. He will be running out of credits in a few days. And then what ? He can go back to the old "I click and then you can click" method, which disables him from having an ave of 3600, because nobody is showing 10 links all day long. Or he could beg for credits or he can buy credits. And THAT'S what you most probably have in mind with the update. Well, as I said; if you wanna commercialize the link exchange, then go ahead and good luck with it.

And also: Don't you read this forum? Don't you see that (except for 2 or 3 people) nobody is happy with the changes?

[ Added: Thu Sep 03, 2009 3:53 pm ]
turdkey wrote:
Sorry Stan I don't cheat and even I have had enough.

This is one time you have stuffed up big time and I think you will pay the price. One year ago Yarolds was the best place to be to get your links clicked but that isn't so any more for many games and you and we all know that.

There is one hell of a difference playing hard ball if you have the market cornered but when you're in competition with plenty of others it pays to listen to the customers/users.


If you wanna get thousands of links each and every day with just ONE click per day, goto [link removed]

Yarolds was about having fun in a community. Now it's a total mess and no more fun.
  Topic: stirred, not shaken update
chvchv

Replies: 124
Views: 66598

PostForum: Support - Ask here   Posted: Thu Sep 03, 2009 7:35 pm   Subject: stirred, not shaken update
I'm out!

This sh** does not make any fun anymore.

Have a nice life!

@Yarold: Please delete my account tomorrow.
  Topic: stirred, not shaken update
chvchv

Replies: 124
Views: 66598

PostForum: Support - Ask here   Posted: Thu Sep 03, 2009 7:13 am   Subject: stirred, not shaken update
Bruno73 wrote:
Quote:
There is nobody happy with the changes (except for Bruno73).


First, that is not true, as anyone who read carefully this thread can see.

Second, there are always more people complaining than congratuling. This is typical human behaviour.

Last but not least, as Leandro noticed, just check how many clicks were done on Yarold today, compared to the last days. And this is only the beginning...


So lets do the math:

You show 10 links on Main, History and Dynasty all day long. You've received 3627 clicks yesterday and you've clicked 1318 links. So yesterday has cost you 2309 credits. You have currently 7310 credits (it was 7750 credits just half an hour ago). With the current rate you will be broke in 3,16 days (Sunday morning). I will continue to observe!

What are you going to do then when you don't have any more credits to show your links ?
Will you buy credits ?
Will you beg for credits ? (Don't ask me. I will not give you any!!)
Will you stop showing 10 links all day long ? Oops... And here is the problem: If you don't show 10 links all day long, then you will not have an Ave of 3627 anymore. It will drop dramatically, because you can only show as many links as you click yourself (except for when you buy credits).

BTW: Forget your dream that everyone is going to show 10 links everywhere all day long. This is not going to happen.
  Topic: stirred, not shaken update
chvchv

Replies: 124
Views: 66598

PostForum: Support - Ask here   Posted: Thu Sep 03, 2009 4:06 am   Subject: stirred, not shaken update
Yarold wrote:
chvchv wrote:
@Yarold: So basically: The site goes (secretly) commercial and (of course) you avoid to talk about the topic.

Im avoiding talking on this topic talking about it. But i might stop doing that if you continue to use whining tone.


I don't whine. (Sniff).
It's of course your decision if you go commercial or not. The members will figure that out by themselves over time. The only problem is that commercializing would change the whole nature of this link exchange.

Yarold wrote:
chvchv wrote:
In fully understand.

im afraid it might be not that simple
chvchv wrote:
Money is the reason for all of that.

Nope, you have reason here.


Thanks for the link. This makes totally sense. You're right. I don't have a solution for that right now, but I'll let you know when I have an idea.

I don't think that the "stirred, not shaken update" solves the problem.

Yarold wrote:
chvchv wrote:
It goes all the way though to the PayPal

silly me, fixed


I'm glad I could help to find a bug.

What is the limit ? How many credits can someone buy and over what period of time ?
  Topic: stirred, not shaken update
chvchv

Replies: 124
Views: 66598

PostForum: Support - Ask here   Posted: Thu Sep 03, 2009 12:12 am   Subject: stirred, not shaken update
Xazy wrote:
I don't hate the changes, I'm just annoyed by people who are trying to get around the system by showing Yer Hotel, even if I understand their motives :P


The site goes commercial. That's the problem. The 12 year old kids with a 50 Euro allowance a month can't afford to buy (worthless) credits.

And: Let's see what happens with the YerHotel thing...

Xazy wrote:
chvchv he is not saying you can't afford 1mil credits, I assume that there's something in the system that would prevent you from purchasing that many.


What would it be ? There is no limit when I try to purchase 1.000.000 credits. It goes all the way though to the PayPal page where I just need to confirm the 2078.35 Euro order. Would Yarold then tell me that I can get the 1.000.000 credits after I've paid the money ?

Xazy wrote:
as for yarold making money, I have never personally put money into the site (though I know others have on my behalf), although I care about making my dynasty happy by doing what the emperor asks of me, ultimately it is not important to me about where my dynasty is ranked as long as I have a good time and get clicks on my links.


Exactly!!!! Absolutely right!! We all just wanna have fun. The old system was perfectly ok. There was no need to complicate the ranking and mess up everything. Just read this whole thread. There is nobody happy with the changes (except for Bruno73).

The fun is over. The new system is too complicated.

I'll observe the thing for a while, just to see what's happening now.

------------------------------

@Yarold: So basically: The site goes (secretly) commercial and (of course) you avoid to talk about the topic. In fully understand. Money is the reason for all of that. There will be members buying credits. Now more than ever, because now "it makes sense" (higher average, higher ranking). I'm not going to spend any money on virtual worthless credits which don't buy me anything except for the fake feeling that I am the best member at Yarolds with the highest Ave.
  Topic: stirred, not shaken update
chvchv

Replies: 124
Views: 66598

PostForum: Support - Ask here   Posted: Wed Sep 02, 2009 10:20 pm   Subject: stirred, not shaken update
[message deleted by god]
  Topic: stirred, not shaken update
chvchv

Replies: 124
Views: 66598

PostForum: Support - Ask here   Posted: Wed Sep 02, 2009 9:55 pm   Subject: stirred, not shaken update
bluebell_rose wrote:
Sejjas wrote:
yes I have thought so too, if you then still click 800 you have absolutely the best, so this is again just for players with money!


yes I agree, it seems even worse than before. Now only dyns who can afford to buy credits can reach the top. Dyns who clcik their way up can never hope to reach the top


I have already discussed this issue with Bruno73 a while ago. It looks like that Yarold wants to make money with this website. Well.... he can do it... it's his website. But he kills the fun for everyone by doing so. I can't see how this new system benefits anyone else. Everybody hates the changes, except for Bruno73.

<cynicism>Thanks Bruno73 !!!!!</cynicism> I hope you are happy now. You now have 5601 enemies.
  Topic: stirred, not shaken update
chvchv

Replies: 124
Views: 66598

PostForum: Support - Ask here   Posted: Wed Sep 02, 2009 7:55 pm   Subject: stirred, not shaken update
Here is a tough question for Yarold:

Now that the clicks we receive and the clicks we make are used to calculate the average and ranking, did you do that to make people to buy credits ?

The scenario: I buy a million credits (that's 2000 Euros. I could do that without a problem, but I won't do it for sure). I show 10 Minicity links all day long and I don't make a single click by myself. Being in a Dynasty with 400 members means that I will get up to 4000 clicks. (4000+0)/2=2000. Will I wind up with an Ave of (up to) 2000 for the next year and will I then be looked at as the best member? I so, then this would be totally unfair to those who can't buy any credits and have to click their way up. Even the best ones only wound up will only wind up with an Ave of about 1000, spending hours and hours on the computer, while I do absolutely nothing.

So: Money talks, forget the rest?
  Topic: 2 WEEK CONTEST WITH LOTS TO WIN: RAISE YOUR DAILY AVERAGE!
chvchv

Replies: 1
Views: 2506

PostForum: International MMC alliance   Posted: Mon Mar 30, 2009 1:22 am   Subject: 2 WEEK CONTEST WITH LOTS TO WIN: RAISE YOUR DAILY AVERAGE!
NEW CONTEST - RAISE YOUR DAILY AVERAGE

This Contest is big!!!

Jackpot: 15001 Credits

Duration:
2 weeks. March 30th - April 12th (including)

Purpose:
Click as hell to raise your average and for the glory of the Dynasty!

What can you win:
The one with the highest gain of the daily average at the end of the contest wins 50% of the Jackpot.
The other 50% of the Jackpot will be divided between everybody else with a higher average.

Terms and Conditions (Fineprint):
Everybody plays who has at the beginning and at the end of the contest the rank of a Daimyo, Shogun, Kampaku, Emporer or God. Peasants and myself (chvchv) are not participating. Banned users are also banned from the contest.

What do you have to do to win:
Plain and simple: Click more than your current daily average.

Jackpot Credits were donated by:
chvchv: 4001
Spexarcity: 500
Michael H: 4000
Fireblader900: 2000
Chefkoch: 4000
Tribuswinkel1: 500

Have fun clicking!

[ Added: Mon Mar 30, 2009 11:58 am ]
Initial daily average (March 30th 2009):


Average Clicks: March 30th / April 12th = Difference

Spexarcity: 657 / 688 = +31
Michael H: 756 / 742 = -14
Fireblader900: 639 / 616 = -23
Plumber: 555 / 563 = +8
Sprinter-Home: 549 / 520 = -29
(chvchv: 537) / 541 = +4
horbschtown: 535 / -
aalfang: 524 / 507 = -17
jesperjacobsen: 512 / 518 = +6
cecilec: 505 / 406 = -99
konkol: 505 / 508 = +3
Chefkoch: 489 / 412 = -77
caterman: 462 / 306 = -156
Tribuswinkel1: 456 / 467 = +11
jobie: 451 / 472 = +21
NoT City: 323 / 423 = +100
DerSchnelleKlaus: 293 / 350 = +57
lamel: 475 / 556 = +81
JSJMMC: 447 / 454 = +7
Gonozal: 442 / 469 = +27
Hannes: 440 / -
koronaville: 439 / -
sansprofiteur: 430 / 304 = -126
nemmiss: 423 / 404 = -19
winnim: 418 / 372 = -46
julijina krajina: 416 / 433 = +17
mzrwyre: 398 / -
Mike-Molto: 386 / 415 = +29
soprimax1: 384 / 346 = -38
antowka: 373 / 329 = -44
kayseri: 357 / 391 = +34
MovicolMan: 355 / 321 = -34
mgarju: 342 / 438 = +96
greenland: 332 / -
nawin: 326 / 314 = -12
kakapaidia: 313 / 339 = +26
Craptaco: 310 / 328 = +18
FreddyLIE: 304 / 321 = +17
Karesz: 281 / -
pinkiland: 274 / 308 = +34
Antifascist: 271 / 231 = -40
ricardo: 254 / 206 = -48
karlk: 236 / 288 = +52
sineater: 235 / 341 = +106
Dumipact: 196 / -
zaragoza: 184 / 248 = +64
i_love_hardstyle: 178 / 299 = +121
djohe: 127 / -
trebe: 105 / -
morowinger: 62 / -
Luxeraph: 56 / -
blackbird: 42 / -
stoops36: 36 / 112 = +76
ebby: 9 / -
lightfingers: 1 / -
ads77: 1 / -

The winners are:
50% of the Jackpot (7500 Credits):

i_love_hardstyle: +121


The other 50% of the Jackpot are divided between the other gaining players.
Each winner receives (7500 / 23 =) 326 Credits.


sineater: +106
NoT City: +100
mgarju: +96
lamel: +81
stoops36: +76
zaragoza: +64
DerSchnelleKlaus: +57
karlk: +52
kayseri: +34
pinkiland: +34
Spexarcity: +31
Mike-Molto: +29
Gonozal: +27
kakapaidia: +26
jobie: +21
Craptaco: +18
FreddyLIE: +17
julijina krajina: +17
Tribuswinkel1: +11
Plumber: +8
JSJMMC: +7
jesperjacobsen: +6
konkol: +3
 
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