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  Topic: Extra Links: What's Fair?
Kronia

Replies: 16
Views: 7237

PostForum: Dynasty Discussion   Posted: Wed Mar 11, 2009 4:14 am   Subject: Extra Links: What's Fair?
You're right Jassej. It is not really a "problem" but it IS an area that could be improved a little bit and maybe make everyone a little happier! And without trying to go down the route that a certain dynasty has recently taken.
  Topic: Extra Links: What's Fair?
Kronia

Replies: 16
Views: 7237

PostForum: Dynasty Discussion   Posted: Tue Mar 10, 2009 5:54 pm   Subject: Extra Links: What's Fair?
Well I am never online for UBC's 20:00 HH! But it is a well-advertised HH and meant for our entire alliance to share. Im 100% sure that our HH has always been advertised to all our allies and that it wasn't meant to deprive our allies of links while we click our own links. We wanted 1 HH per day to make things easier on everybody and a time was chosen which was convenient for the dynasty leaders, who have the right to choose the time because they are the ones who buy a ton of credits so that they can show all 10 links more often than anyone else in the dynasty. It's not a strategy to hoard clicks, which is how it was construed...but anyways, a vote for option 3 will solve all the problems :mrgreen:
  Topic: Extra Links: What's Fair?
Kronia

Replies: 16
Views: 7237

PostForum: Dynasty Discussion   Posted: Tue Mar 10, 2009 6:53 am   Subject: Extra Links: What's Fair?
1. What do you mean by 'the art of exchanging links within the dynasty?' Do you just mean Happy Hours? I can't think of anything else, but happy hours are widely advertised to everyone in the alliance, not just the dynasty..

2. I really think method 3 is the best for me (and other Valenth users). Plus, it is nice to click the links at any time throughout the day. I hope method 3 wins the vote :mrgreen:
  Topic: WINNING TEAM CONTEST II
Kronia

Replies: 16
Views: 7963

PostForum: MMC UBC   Posted: Fri Mar 06, 2009 1:52 am   Subject: WINNING TEAM CONTEST II
I'm glad that my team won, but I didn't even know that I was playing.
  Topic: New Emp - New Strategic Direction
Kronia

Replies: 7
Views: 4789

PostForum: The Mob   Posted: Thu Mar 05, 2009 5:16 pm   Subject: New Emp - New Strategic Direction
MMC Mob is a great ally to have!
Love you guys,
Kronia
  Topic: Duplicate links
Kronia

Replies: 1
Views: 1561

PostForum: Support - Ask here   Posted: Sun Jan 18, 2009 4:50 am   Subject: Duplicate links
Can someone please explain to me why my history page is filled up with 10 rows of the same person with the same 10 links displayed over and over again? How does such an event arise? Is it a bug?

[ Added: Sun Jan 18, 2009 4:55 am ]
I mean, it almost seems like he must have clicked on my links ten times or something. But I am only showing one link.
  Topic: Tiny General Contest
Kronia

Replies: 77
Views: 38413

PostForum: Dynasty Discussion   Posted: Sat Jan 17, 2009 1:10 am   Subject: Tiny General Contest
Congratulations RMV! I was going to try to join your dynasty on the very last day so that I could get some of those delicious, delicious credits for myself, but your average went up so fast that I missed my chance! ROFL J/k

♥RMV
--Kronia
  Topic: Split topic
Kronia

Replies: 8
Views: 3379

PostForum: Dynasty Discussion   Posted: Wed Dec 17, 2008 6:13 am   Subject: Split topic
I think that another factor in getting your own forum is how many posts your dynasty creates in the shared forums. For example, a dynasty of 20 members that is running lots of contests out of the forums is more likely to get its own subforum than a dynasty of 20 members that only has 1-2 active threads in the shared forum. But I could be wrong, I'm not an admin and am just making a guess based on my observations
  Topic: [Fixed] IPs, our private data now publically available
Kronia

Replies: 16
Views: 7351

PostForum: Support - Ask here   Posted: Wed Dec 17, 2008 6:08 am   Subject: [Fixed] IPs, our private data now publically available
I was also able to see everyone's IPs a few days ago. That customizable option appears to have been removed now
  Topic: Account banned
Kronia

Replies: 6
Views: 4147

PostForum: Banned accounts   Posted: Wed Dec 03, 2008 12:14 am   Subject: Account banned
I think pwnedjoo made an honest mistake because on my first day I also didnt realize why the links I was adding weren't "working" (they hadn't been activated yet, but I didn't understand that, because it was my first day) so I thought about trying again on a different account...luckily I didn't but it makes sense that someone who doesn't understand why their link isnt activating might try on a second account
  Topic: Small update
Kronia

Replies: 84
Views: 38068

PostForum: Support - Ask here   Posted: Thu Nov 20, 2008 4:24 pm   Subject: Small update
What about dynasties like my dynasty, which, although we accepted every person who wanted to join, was one of the dynasties who was hurt by this update? It's not fair to everyone, which is why my suggestion is better
  Topic: Small update
Kronia

Replies: 84
Views: 38068

PostForum: Support - Ask here   Posted: Wed Nov 19, 2008 7:52 pm   Subject: Small update
Eurul wrote:
Hi Kronia!

Thank you very much for stepping in the real discussion. thanxs for making suggestions!

Kronia wrote:
Why not put things back to the way they were (including counting the averages of peasants), and then put some sort of penalty on the dynasty averages of dynasties who reject too high of a % of joining peasants?


Nice idea, I really like it. But it has one failure. It has the same failure like my own idea which I posted here: http://yarold.eu/phpBB2/v...p?p=31977#31977

We both need for our suggestions a multiplier or for your idea a penalty. the problem with such ideas is, to say how high this penalty or how high the multiplier should be. Just take my excel file. I have there a multiplier in the penalty of 2. you can also set it to 1 or 3 and get completely different output and ranking. No mater how you set it it will always be wrong :(

So I understand Yarold, that he wants to have a ranking without any multiplier or penalty.

Thanxs again for sharing for thoughts! :)


Who says it has to be a multiplier? Why not just subtract 10, or 30, or 50 from the dynasty average as a penalty? Maybe after toying with the numbers a bit, it would be found that kicking >33% of joining peasants should get you a -50 penalty on your dynasty average or something like that. The penalty could last a day, or several days, or a week. I don't crunch the numbers, so I don't know what would be good. But there is a lot of room in my suggestion for Yarold to choose numbers that are fair. It would be so much better than the current update. I really don't think the reason that you gave is a good one for ignoring my suggestion, especially since there is so much that is wrong with the new update
  Topic: Small update
Kronia

Replies: 84
Views: 38068

PostForum: Support - Ask here   Posted: Tue Nov 18, 2008 9:34 pm   Subject: Small update
Grandpa wrote:


Am I the only one who thinks that real averages would be of greater benefit? The "yesterday" clicks could be Total_Dynasty / #_of_Members to balance fairness to smaller, medium sized and large dynasties. If we don't want to include Peasants it would make sense to change their title to "Initiates" pending full approval to membership within the dynasty.

~Grandpa


Grandpa makes sense! It must be all of those years of wisdom :wink: The only problem I could see with that is that Jeanne could start her own dynasty which would dominate everybody, she is too good and needs a special way of calculating average in order to restrain her from complete and utter domination. Ok that was a joke. Seriously, Grandpa's idea sounds good. And I still think my suggestion would also work maybe.
  Topic: Small update
Kronia

Replies: 84
Views: 38068

PostForum: Support - Ask here   Posted: Tue Nov 18, 2008 5:10 pm   Subject: Small update
Here is my suggestion, Eurul:

Why not put things back to the way they were (including counting the averages of peasants), and then put some sort of penalty on the dynasty averages of dynasties who reject too high of a % of joining peasants? That would hurt NetFreaks and (possibly) Eternity, who I think this update must have been aimed at, while leaving RMV and UBC and other dynasties, who accepted all joining peasants, untouched.

That puts the emphasis back on quality over quantity, thus making the competition actually fun again. And it will put a penalty on dynasties which act "snobby" towards newcomers, so it is just as "newb-friendly" as the new system. Furthermore, this system would also be just as dynamic as the new update, because everyone knows that the 1st-place dynasty gets the most joining peasants, so that if a dynasty is in 1st place, it would be harder for them to stay there. AND it won't hurt dynasties like UBC who are already in the habit of accepting everyone.

UBC and RMV would still be the top dynasties under the new system. You think that RMV deserves to be #1? I think they are a good dynasty too. But I think that if Yarold had actually given UBC a chance, that we would've grown to be as big as RMV. After all, unlike NetFreaks, we accepted everyone who joined. We have been growing every week, and if we had actually been given a chance to be number 1, as our hard efforts deserved, we would've grown a lot. So like I have been saying in all my posts, this update was clearly aimed against small, exclusive dynasties. But it is a failure as an update because it hurt UBC and Unity and others, which accepted everyone, along with those very small, very exclusive dynasties. My suggestion is better in every respect. It accomplishes the same things, without hurting brand-new dynasties, or dynasties which don't deserve it.
  Topic: Small update
Kronia

Replies: 84
Views: 38068

PostForum: Support - Ask here   Posted: Tue Nov 18, 2008 3:36 pm   Subject: Small update
Eurul wrote:
MUSHpark wrote:
Kronia wrote:
This punishes many good, average-sized dynasties just because of a few dynasties who shot up the rankings because they only had a few members.

Define "average size" and "few members"? What's the right size for a dynasty? Was MMC UBC okay at 20-ish? Or are the 40-ish dynasties better? Why was a dynasty of 4 wrong? Who is to decide the correct dynasty size?


Whats the problem? UBC wanted to get rid of the small Dynasties that go to the Top easily. You got it now!

The new ranking is great because it counts Qunatity AND Quality!

You complained about small Dynasties? Ok, J4F and RMV (I dont want to speak for them) are now complaining that so extremely small Dynastys like UBC get to the Top easily. Please don't forget that J4F has double your members and RMV even more than double.

So please stop complaining about small Dynasties.

The new Update takes care of exactly what you wanted.

Now you need MANY AND GOOD clickers to get to the Top.

And like I allready mentioned before, for me RMV IS the best Dynasty because they have lots of great clickers. And the ranking puts them to the first spot now.

GREAT!


Wrong. I never complained about small dynasties. What I said was that this update was clearly aimed against small dynasties, when it should have been aimed against dynasties that were too exclusive with who they let join. Stop telling me that I got what I wanted. You clearly didn't read my post very carefuly.
  Topic: Small update
Kronia

Replies: 84
Views: 38068

PostForum: Support - Ask here   Posted: Mon Nov 17, 2008 9:22 pm   Subject: Small update
nhhk wrote:
Kronia quality is important to.

Cause if you just have quantity and not quality you got no clicks.


yes, I said both are needed. But we went from a system where only quality was important to one that takes away some of the impact of quality for no good reason!

I understand that calculating based on total clicks will reward the dynasties that accept newcomers. But instead of hurting dynasties like UBC, which accepted every peasant who tried to join, why not just put a penalty on rejecting newcomers? Why do something that (in my opinion) makes the competition a lot less about skill?
  Topic: Small update
Kronia

Replies: 84
Views: 38068

PostForum: Support - Ask here   Posted: Mon Nov 17, 2008 9:15 pm   Subject: Small update
Godafoss wrote:
Guys, what are y'all whining about?

As far as I know, the ranking of your dynasty will from now on be calculated by the TOTAL amount of clicks, not the average. If you make more people peasant, yes, you will improve your average, but not the TOTAL amount clicks, so making people peasants doesn't bring you ANYWHERE.


Or did I just understand things wrong?


No, you understood things correctly :) Dynasty average is now meaningless, and only total clicks matter. Because only total clicks matter, now it is very important simply to add members to your dynasties. Less quality, more quantity. We are debating whether it was a good idea to do that or not. Clearly I am of the opinion that it was not :)
  Topic: Small update
Kronia

Replies: 84
Views: 38068

PostForum: Support - Ask here   Posted: Mon Nov 17, 2008 9:00 pm   Subject: Small update
Mushpark--yes, about half of my post was my opinion, so it was pretty annoying to see you go through line by line and say which opinions you disagreed with. I consider that spamming since you already posted those exact opinions in a different thread. It is not constructive for me to post my opinions here, and for you to post your opinions elsewhere, and then for you to re-post your opinions here in response to my opinions. They are opinions, so if they don't agree, there is no point to re-posting your opinions over and over. Posting the same things in multiple places is spam.

Now, onto your arguments which had substance:

First, you acted like it was dumb to say that the update punished average-sized dynasties. You said to "define average." I am pretty sure that the word "average" has a well-agreed-upon definition. Look it up in a dictionary and you will find a definition. My post still makes a good point without having to define every word for you. My point was that dynasties like Unity, MMC UBC, MMC MOB, Untouchables, etc--average-sized dynasties which do a great job for their allies and emphasize quality--are being hurt. For instance, La Brute, which I think is a terrible ally due to all their negative credits and bad clickers, was ahead of all four of these dynasties today. You ask the question: "Who has the right to decide what size is right for a dynasty?" If you had thought it through, you would have realized that Yarold just did, by making 60 the "right" number. A dynasty of 30 amazing clickers might be able to do better than a dynasty of 60 terrible clickers, but for that 30-person dynasty, they can always do even better by adding another 30 members. Maybe not ALL of the "quality" has left, but there is certainly a much bigger emphasis on quantity over quality, and that takes about half of the skill out of the competition.

You then said that the new update helped newcomers who clicked well. Newcomers who click well do not need help. They can always find a home in MMC UBC. We accepted anyone and they were allowed to stay until they did not meet the minimum clicks. Even if they were kicked for eventually failing to click the minimum (which is ridiculously easy to do), they were always allowed to rejoin. And the minimum # of clicks was extremely low and easy to meet, I myself have met the minimum of 350 simply by logging in once a day and spending 5 minutes of time. Newcomers are welcome in MMC UBC, and always have been. This update was absolutely not needed to help newcomers. If the goal of this update was to help newcomers, it should have been done in such a way as to hurt dynasties who reject newcomers. Not just hurting all dynasties indiscriminitely!!

The next substantive thing that you said was "Hogwash. Try being an emp and deciding which dynasties to ally with. That takes lots of strategic skill." That IS a good point. However, not all of us can be emperors! For 99% of the people who play Yarold's, we don't get to have the competition of trying to be the best emperor and make the best alliances. In fact, with this new update, even LESS of the yarold's population will ever get to have the competition of making alliances, because the new update encourages having a few very large dynasties. So I can understand how the new update makes things fun for you, and the other emperors/kampaku, but for most of us, it does not.

***And how can you say that MMC UBC took on very few newcomers? That is an outright lie. Members of MMC UBC had actual FIGHTS with Jassej and Zvonimir because Jassej and Zvonimir absolutely refused to ever kick a joining peasant. We wanted to stop letting anyone join, and they told everyone in the dynasty: "Everyone gets a chance." And they stuck to it. Every person who joined was accepted, and every person who was accepted was allowed to stay until they didn't make the minimum clicks. If you ever claim again that MMC UBC ever rejected a single peasant, then I will call you out on that lie. We were NOT like those other dynasties who rejected newcomers with low averages. A newcomer with a 0 average was allowed to stay every day that he made only 350 clicks (again, extremely easy to do), and a longtime member with 600 average was kicked for not making the minimum clicks because her kids were sick. MMC UBC did not discriminate based off of dynasty averages. Yet this update hurts us along with those other dynasties who were "snobby." This update should have been done in such a way as to hurt the dynasties who reject newcomers. Instead, the update hurt dynasties indiscriminitely, even ones like UBC which accepted all newcomers. That is why this was a stupid update.

Then you said "NEWS FLASH. Requiring a minimum click rate helps your average." This is my fault for not being clear enough with my wording. When I wrote "kicked" people, I meant kicking people who tried to join our dynasty. So I apologize for the misunderstanding on that one, I can definitely see why you wrote "duh." But that wasn't what I originally meant by "kicked." My fault.

Summary: We have different opinions on whether Yarold's is now less fun. No need to keep arguing that, or to go line-by-line disagreeing with simple opinions. But I still think it is clear that this update was aimed at NetFreaks, and possibly Eternity and UBC, although as I said, UBC accepted every peasant who tried to join and DemonicJ claims that hardly anyone tried to join his dynasty. And so while this update does hurt "snobby" dynasties like NetFreaks (who, by the way, are GREAT allies), it also hurts regular-sized dynasties who were extremely welcoming to newcomers. Furthermore, it adds an emphasis to quantity instead of just quality, which, IN MY OPINION, ruins the competition.
  Topic: Small update
Kronia

Replies: 84
Views: 38068

PostForum: Support - Ask here   Posted: Mon Nov 17, 2008 7:51 pm   Subject: Small update
What a stupid, stupid update. This punishes many good, average-sized dynasties just because of a few dynasties who shot up the rankings because they only had a few members. The emphasis on having as many members as possible (the logical way to get as many clicks as possible) is a bad idea, and here's why: it has "dumbed down" the competition between the dynasties. Now instead of trying to recruit quality clickers, you also just try to grab anyone that you can. Having good clickers matters, but so does having sheer numbers, which doesn't take any competitive skill at all.

The only thing that makes Yarold's fun is the competition, and this update just wrecked the competition. I'm cancelling the contests I was running for my dynasty, because what's the point? Having everyone raise their averages above 600 now matters a lot less then simply recruiting another 35 members. I might as well just leave my dynasty altogether and just log on once a day to earn some credits. The fun competition is gone.

And by the way, the only peasants that ever got kicked from MMC UBC were those who didn't click the 350 minimum. We never kicked anyone just to help our average, and we accepted anyone who wanted to join and let them stay all they way up until they didn't click the minimum. This update punishes the WRONG people. What a stupid change.

Reverse the update ASAP. It wasn't well thought-out.
  Topic: wow
Kronia

Replies: 48
Views: 23884

PostForum: Support - Ask here   Posted: Mon Nov 17, 2008 7:05 am   Subject: wow
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